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Shortcut Keys

On this page:   Quick Keys:

General Shortcut Keys

Shortcut keyDescription
Ctrl + A Select All vectors
Esc Deselect All vectors
 
Select ⇐

Right to Left
Selects all vectors inside and touching selection rectangle
► Select
Left to Right
Only selects vectors fully inside selection rectangle
 
N Toggles between Selection and Node Editing modes
Esc Switches to Selection Mode (exits Node editing or Transform mode)
T Opens the Scale form for Transforming the vectors
M Opens the Move form
R Opens the Rotate form
J Opens the Join Vectors form
Ctrl + M Opens Measure tool form
9 Rotates selected object 45° counterclockwise
0 Rotates selected object 45° clockwise
 
Esc Exits vector drawing and editing tools and closes the data entry form
Right

mouse click
Exits vector drawing and editing tools and closes the data entry form
Space-bar Re-opens the last vector creation form you used. This is very useful when using other forms in between each shape / text / dimension you create.
 
Z Zoom - click top left and bottom right corners to zoom
Esc Exits zoom mode returning to Selection mode
CRTL + F Zoom to fit Job
F Zoom to fit Material
F6 Zoom to fit Material
 
F1 Opens the Help File
F2 Opens the 2D Drawing window
F3 Opens the 3D Preview window
F4 Opens the Snap Settings form
F5 Refreshes the 2D window
F6 Scales 2D view to fit material
F9 Center selected object in view
F10 Opens the Alignment Tools form
F11 Toggle Drawing Tab on

Tab Navigation

Shortcut keyDescription
F11 Toggle Drawing Tab on
Ctrl + L Opens the Layers Tab
Ctrl + D Opens the Drawing Tab

Double Sided Job Setup

Shortcut keyDescription
1 Toggle Top Side on
2 Toggle Bottom Side on
= Toggle Multi-Sided View on

Mirror

Shortcut keyDescription
H Mirror Horizontally
Ctrl + H Create Mirror Copy Horizontally
Shift + H Mirror Horizontally, around center of material
Ctrl + Shift + H Create Mirror Copy Horizontally, around center of material
V Mirror Vertically
Ctrl + V Create Mirror Copy Vertically
Shift + V Mirror Vertically, around center of material
Ctrl + Shift + V Create Mirror Copy Vertically, around center of material

Alignment

Shortcut keyDescription
F9 Moves selected object to the center of the material
F10 Opens the Alignment Tools form

Groups

Shortcut keyDescription
G Group the selected objects
U Ungroup the selected objects to their original layers, sub-groups remain grouped.
Ctrl + U Ungroup the selected objects to the group's layer, sub-groups remain grouped.
Shift + U 'Deep' ungroup the selected objects to their original layers. Sub-groups are also ungrouped.
Ctrl + Shift + U 'Deep' ungroup the selected objects to the group's layer. Sub-groups are also ungrouped.

Arrow keys

Nudge selected vectors using the Arrow keys

Node Editing

Shortcut keyDescription
I Insert a Point
D Delete Point / Span
S Smooth / Unsmooth Point
C Cut Vector opens the vector
B Convert span to Bezier
A Convert span to Arc
L Convert span to Line
P Makes the selected node the Start Point for machining
X Displays a single node's X and Y location properties
X Changes the X co-ordinate position of selected nodes to match the position of the first one (when more than one selected)
Y Changes the Y co-ordinate position of selected nodes to match the position of the first one (when more than one selected)
H Enter horizontal mirror mode (press again to exit)
V Enter vertical mirror mode (press again to exit)
 
Right

mouse click
Opens context sensitive menus
 
Ctrl + Z Edit Undo
Ctrl + Y Edit Redo
 
Ctrl + C Copy the selected vectors
Ctrl + V Paste the selected vectors
Ctrl and Drag
Pastes a copy of the selected vectors each time the left mouse button is released.
Ctrl + X Cut the selected vectors
Alt and Drag
Moves the object either horizontally or vertically aligned with its original position
Ctrl + Alt and Drag
Creates a copy of the original object horizontally or vertically aligned to its original position
 
Ctrl + N Create New file
Ctrl + O Open an Existing file
Ctrl + S Save file
Ctrl + I Import file
 
Page Up

Vertically tiles the 2D View and the 3D View window so you can see them both simultaneously. Currently Selected window is on the left - typically best to select the 2D View first when doing this.

Page Down

Horizontally tiles the 2D View and the 3D View window so you can see them both simultaneously. Currently Selected window is at the top - typically best to select the 2D View first when doing this.

Quick Keys

Pressing the Space-bar re-opens the last vector creation form you used. This is very useful when using other forms in between each shape / text / dimension you create.

Various values can be typed in while dragging out shapes as follows:

Note: In most cases, the left mouse button must be pressed in order to input a value (i.e.dragging to create a circle, dragging a vector to move it, or dragging one of the rotating/scaling points around a vector to rotate/scale it).

The exception to this is the polyline tool: once the first point is entered the Quick Keys can be used without having to depress the left mouse key. Entering values defines the next end-point.

Moving Objects M

Drag Object
Description
ValueEnter Moves object the L Value from original position in direction of cursor.
Equivalent to:ValueL.
Value,ValueEnter Moves object relative to its position by X and Y.
Equivalent to:ValueDValueW.
ValueXValueY Moves object to the absolute position X and Y

Rotating Objects R

Drag Rotation Handles
Description
ValueEnter Rotate the selection by R degrees counterclockwise.
Equivalent to:ValueL.

Scaling Objects T

Drag Scaling Handles
Description
ValueEnter Default when dragging edge scale nodes only.
Set the width or height of the object to 'L' (depending on which handle is being dragged).
Equivalent to:ValueL.
Value,ValueEnter Default when dragging corner scale nodes only.
Set the width and height of the object to the given values.
Equivalent to:ValueDValueW.
ValueS Scale the object by a factor.

Node Editing N

Drag Node
Description
ValueEnter Moves node from original position by that amount in direction of cursor.
Equivalent to:ValueL.
Value,ValueEnter Move the node by that amount relative to its current position.
Equivalent to:ValueDValueW.
ValueXValueY Moves node to the absolute position X and Y

Polyline Tool

Note: Once the first point is entered the Quick Keys can be used without having to depress the left mouse key. Entering values defines the next end-point.
Value after adding first point
Description
ValueEnter Places next point L away from the last point in the direction of cursor.
Equivalent to:ValueL.
Value,ValueEnter Place the next point offset by that amount relative to the last point's position.
Equivalent to:ValueDValueW.
ValueXValueY Places the next point at position X and Y
ValueAValueL Creates a line with an angle of A° and a length L

Draw Circle

Value(s) while Dragging Mouse
Description
ValueEnter Create a circle with the given radius.
Equivalent to:ValueR.
ValueD Create a circle of Diameter D

Draw Ellipse

Value(s) while Dragging Mouse
Description
ValueEnter Create a circle with the given diameter.
Equivalent to:ValueL.
Value,ValueEnter Create an ellipse with width and height.
Equivalent to:ValueWValueH.
ValueX Create an ellipse with width X and use the current height
ValueY Create an ellipse with height Y and use the current height

Draw Rectangle

Value(s) while Dragging Mouse
Description
ValueEnter Create a sqaure with the given side length.
Equivalent to:ValueL.
Value,ValueEnter Create a rectangle with given width and height.
Equivalent to:ValueWValueH.
ValueX Create a rectangle with width X and use the current height
ValueY Create a rectangle with height Y and use the current height
ValueRValueX Create a rectangle with a radius R and width X, using current height
ValueRValueY Create a rectangle with a radius R and height Y, using current width
ValueWValueH Create a rectangle with width W and height H
Value,ValueEnter Create a rectangle with width and height

Draw Polygon

Value(s) while Creating Mouse
Description
ValueEnter Create a circle with the given radius.
Equivalent to:ValueR.
ValueD Creates a Polygon with diameter D
ValueSValueR Create a polygon with number of sides S and radius R
ValueSValueD Create a polygon with number of sides S and diameter D

Draw Star

Value(s) while Dragging Mouse
Description
ValueEnter Create a star with the given radius.
Equivalent to:ValueR.
ValueD Create a star with diameter D
ValuePValueR Create a star with number of points P and radius R
ValuePValueD Create a star with number of points P and diameter D
ValuePValueIValueR Create a star with number of points P , Internal Radius % I and radius R
ValuePValueIValueD Create a star with number of points P , Internal Radius % I and diameter D